The everlasting discussion for and against twinks have caught my attention at the Rift forums, so I figured out it would be time to bring my blog back in business and cover this subject. I will make a miniseries of posts about it covering both my opinion and how to deal with it in Rift. In the long run you will notice that I’m both for and against Twinking and it can vary a lot from game to game. But first let’s have a look at the definition.
What is twinking?
The term “twink” has a loose definition. It is used for everything from heavily overgeared characters that has massive amount of HP and can 1-2 shot everyone else to a bad excuse when getting outplayed by someone who happens to be higher lvl or better geared. The term itself is covering 2 different things, and that’s where we got the problem. Let’s not forget that gearing is a vital part of MMOs like Rift, WOW and SWTOR so in most scenarios one side will always have that as advantage unless the game itself has mechanics to balance it out.
The
original, and correct, use of the term is the definition of someone who through
exceptional gear and use of buffs/pots/whatever is able to take out an average
player without having to put much effort in the fight itself. A twink often
uses his huge gear advantage to decide the outcome of the fight against a non
twink even before it starts and even the most skilled person wouldn’t be able
to overcome the gear difference. Likewise will fights between twinks often be a
gearcheck. But remember just because a
fight seems to be one-sided against you it doesn’t automatically mean that you
are fighting a twink.
But since it’s
human nature to blame something else than yourself when stuff goes wrong it’s
often twinking that gets blamed when people are getting defeated in the low lvl
brackets. In PVP gaming it’s often hacks, cheats and cheap tactics which gets
blamed and in MMOs it is often premades, OP classes and twinks. The first step
towards learning is to admit your flaws (now I sound like Ghandi) but often
it’s often the short-tempered and less than average skilled players who refuse
to blame themselves. Everything got a reason, right? So if people at low lvl
get outplayed (or simply just facing someone with better gear/higher lvl) they
often blame twinking.
Spotting
the line between these 2 things is very hard which makes it difficult to
discuss this topic.
Well-geared vs. twink
Since gear
often is a big factor in MMO pvp there will always be people who put effort in
gearing so they have an advantage in pvp fights. And there’s nothing wrong with
that, it’s a part of the gameplay. However it is when this gets pushed out to
the extremes thus becoming twinking it starts getting unfair. The word unfair
might not be the best term to use, but you get the point. Though before
twinking is even possible there must be a mechanic to block the twink from
leveling up and entering the next bracket. And it is often this mechanic which
people who are against twinking want to remove. In early wow it was the fact
that BGs didn’t give XP but in most MMOs it’s now the XP lock that allows
people to twink.
However
twinks aren’t the only people who benefits from this. I know there are lots of people, including myself, who during their
lvling process likes to temporary lock their XP, while being in the top of the bracket,
to do some pvp. And to be honest it’s a great way to prepare for the max lvl
pvp which is ruthless for freshly dinged characters. It gives people a
chance to learn their class and save up some PVP currencies for a set of
starter gear. It’s what I am doing in Rift and I don’t want that option to be
taken away from me.
But when
the average player meets these people in a BG and get their ass kicked they, as
mentioned before, starts blaming twinking. Even though the fight mostly is
unfair there’s nothing wrong with that. The person who has locked his XP has
already put more effort in both gearing and learning his class. However the
other player still has a chance to react and outplay the person, as well as
gearing up without going to the extremes which twinks do. Just putting a little
more effort in gearing will often make a noticeable difference.
The people
who are having problems with this is either new players, which I do feel sorry
for, or players who just rush to max lvl, which is they own freaking problem. It
is the game designers’ responsibility to give new players ways to get into pvp
without constantly being defeated and to be honest I haven’t really seen any
company putting enough work into that, which is a shame. Please Trion, I know you
have the potential for this. Many of the WOW-like MMOs often have max lvl as a
focus, while leaving the lvling part as a minor part of the gameplay, which
means people are likely to rush through the low lvl content, especially with
alts. So when these people suddenly enter the pvp environment and meet those who
put more effort in their gear they get their butt kicked. And the whining
starts. However I don’t feel sorry for them at all. There are often many
opportunities to get better gear, without being boosted by a higher lvl
char, so use them.
Getting to the extremes
I was
against twinking in WOW. Dunno how the state of twinking is now so I wouldn’t
comment on that. However twinks were able to reach extremes making the low lvl
brackets totally unplayable by other people. However before reaching these
extremes there were a lot of effort put into it, and is wasn’t possible without
the use of a high lvl character. First of all it included numerous boosts
through instances to gain the best gear possible. However before the days of XP
lock they had to start very early compared to the dungeons min lvl to ensure a
high amount of runs before getting too close to lvling to the next bracket. So
in order to make a twink you had to plan it from the start. Then there were the
crafted engineering items that had a profession skill requirement while having
a very low lvl requirement making it possible to get gear items that were meant
for much higher lvls.
Expensive
max lvl enchantments, the same used by lvl 60 raiders, were also a vital part
of twinking. For the lvl 19 bracket the high lvl enchantments offered an enormous
and hugely overpowered boost to stats. These enchantments were a big multiplier
of both dps and survivability and the procs from weapon enchantments often were
the biggest part of the dmg output. These high lvl enchantments even allowed
lvl 1 twinks to beat lvl 5 players and defeat lvl 14 mobs.
Conclusion
While these
“exploits” are getting fixed in many games the term twinking is still being
used. It’s less extreme but there are people who still hate it as much. In Rift it’s not possible to reach those lvls
of twinking which is why I am for “twinking” in Rift. There had been some
faction runes (enchants) that could be used for low lvl gear, but it has been
fixed. In newer games these loopholes have been fixed and game developers are working
on making low lvl pvp fairer. But please don’t take away the option to lock XP
in a game like Rift. Go after the real problems, the mechanics that allows
people to reach the extremes, but never take away peoples option to put effort
in low lvl pvp.
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